Vartan

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Contents

Character Details

Name: Vartan Gandzatetsi

House: ex Miscellanea

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Virtues

  • Inoffensive to animals (Free minor Hermetic - house) (0)
  • Way of the land - Cultivated (Free major non-Hermetic - house) (0)
  • Secondary Insight (Major Hermetic Virtue)(3)
  • Quiet Magic (Minor Hermetic Virtue) (1)
  • Subtle Magic (Minor Hermetic Virtue) (1)

Flaws

  • Necessary Condition - Must be holding living / vegetation when casting (Compulsory Major Hermetic Flaw - house) (0 - see discussion)
  • Hedge Wizard (Minor Hermetic Flaw) (1)
  • Temperate (Minor Personality Flaw) (1)
  • Animal Companion (Minor Story Flaw) (1)
  • Meddler (Minor Personality Flaw) (1)
  • Loose Magic (Minor Hermetic) (1)

Characteristics

Born 1192, Age (1218) = 26

Characteristics
Characteristic Description Value Points
Intelligence Int +2 3
Perception Per +1 1
Presence Pre +1 1
Communication Com +1 1
Strength Str 0 0
Stamina Sta +2 3
Dexterity Dex +1 1
Quickness Qik -2 -3
Total +7

Abilities

Childhood

  • Awareness 2 (15)
  • Charm 2 (15)
  • Folk Ken 2 (15)
  • Native Language 5 (0) Need to choose native language

Total 45 - correct

Later Life

  • Profession - Farming 2 (15)
  • Folk Ken 3 (15)

Apprenticeship

  • Animal Handling 3 (30)
  • Awareness 3 (15)
  • Chirurgy 2 (15)
  • Concentration 1 (5)
  • Ride 1 (5)
  • Artes Liberales 1 (5)
  • Latin 4 (50)
  • Finess 1 (5)
  • Parma Magica 1 (5)
  • Magic Theory 3 (30)

Total (195)

Arts

Techniques

Forms

Total (72)

Spells

120 levels to choose - maximum level = Technique + Form + Intelligence + Magic Theory + 3. Number in brackets is the level of the spell, '(General)' means the spell has no fixed level, but can be taken and cast at a specified level, and that its effect is also controlled by that level. Generally '(General)' spells at low level are of limited use.

  • Animal
    • CrAn 3+3+2+3+3 = 14
    • InAn 3+3+2+3+3 = 14
      • (5) Image of the Beast - gives a view of an animal to which you have an arcane connection
    • MuAn 3+3+2+3+3 = 14
      • (10)Silk Apparel of Personal Protection
    • PeAn 3+3+2+3+3 = 14
    • ReAn 3+3+2+3+3 = 14
      • (5) Disguise of the Putrid Aroma - beasts ignore you as you smell of something they don't eat
      • (5) Circle of Beast Warding - wards natural beasts
      • (10) Soothe the Ferocious Bear - calms am animal


  • Aquam
    • CrAq 3+3+2+3+3 = 14
    • InAq 3+3+2+3+3 = 14
      • (5) Subtle Taste of Poison & Purity - taste properties of a liquid
      • (5) Touch of the Pearls - Sense poison in liquid you hold / touch
    • MuAq 3+3+2+3+3 = 14
    • PeAq 3+3+2+3+3 = 14
    • ReAq 3+3+1+3+3 = 14
      • (5) Cloak of the Duck's Feathers - makes water run off person / object
  • Auram
    • CrAu 3+3+2+3+3 = 14
      • (5) Chamber of Spring Breezes - Generates a pleasant breeze in a room
    • InAu 3+3+2+3+3 = 14
    • MuAu 3+3+2+3+3 = 14
    • PeAu 3+3+2+3+3 = 14
    • ReAu 3+3+2+3+3 = 14
  • Corpus
    • CrCo 3+3+2+3+3 = 14
      • (10) Bind Wound - Binds wounds so they get no worse
    • InCo 3+3+2+3+3 = 14
    • MuCo 3+3+2+3+3 = 14
    • PeCo 3+3+2+3+3 = 14
    • ReCo 3+3+2+3+3 = 14
  • Herbam
    • CrHe 3+4+2+3+3 = 15
      • (5) Conjure the Sturdy Vine - grows 10 paces of strong vine
    • InHe 3+4+2+3+3 = 15
      • (4) Probe Nature's Hidden Lore - Identifies plant & habitat you are touching
      • (5) Hunt for the Wild Herb
      • (15) Shriek of the Impending Shafts
    • MuHe 3+4+2+3+3 = 15
      • (15) Rope of Bronze
    • PeHe 3+4+2+3+3 = 15
    • ReHe 3+4+2+3+3 = 15
  • Ignem
    • CrIg 3+0+2+3+3 = 11
    • InIg 3+0+2+3+3 = 11
    • MuIg 3+0+2+3+3 = 11
    • PeIg 3+0+2+3+3 = 11
    • ReIg 3+0+2+3+3 = 11
  • Imaginem
    • CrIm 3+0+2+3+3 = 11
    • InIm 3+0+2+3+3 = 11
    • MuIm 3+0+2+3+3 = 11
    • PeIm 3+0+2+3+3 = 11
    • ReIm 3+0+2+3+3 = 11
  • Mentem
    • CrMe 3+0+2+3+3 = 11
    • InMe 3+0+2+3+3 = 11
    • MuMe 3+0+2+3+3 = 11
    • PeMe 3+0+2+3+3 = 11
    • ReMe 3+0+2+3+3 = 11
  • Terram
    • CrTe 3+3+2+3+3 = 14
    • InTe 3+3+2+3+3 = 14
      • (4) Probe for Pure Silver - Can smell out silver
    • MuTe 3+3+2+3 +3 = 14
    • PeTe 3+3+2+3+3 = 14
      • (10) Fist of Shattering - breaks an object
    • ReTe 3+3+2+3+3 = 14
  • Vim
    • CrVi 3+0+2+3+3 = 11
    • InVi 3+0+2+3+3 = 11
      • (2) Sense of Magical Power - Detects if in a magical aura.
    • MuVi 3+0+2+3+3 = 11
    • PeVi 3+0+2+3+3 = 11
    • ReVi 3+0+2+3+3 = 11

Development

Development
Season Action Result
1214 Autumn Guided Travel Asia Minor Training - Area Lore (Rum) Exp 7, 0-1
1214 Winter Copying The Root of Growth
1215 Spring Travel Exposure - Guile 2, Story Experience 5, spent (+3 left overs) on Awareness
1215 Summer Setting up Laboratory Exposure Magic Theory 2
1215 Autumn Setting up Laboratory Exposure Magic Theory 2
1215 Winter Study The Root of Growth Creo Exp 11 Secondary Insight Animal Aquam Auram Herbam
1216 Spring Study The Root of Growth Creo Exp 11 Secondary Insight Animal Aquam Ignem Herbam
1216 Summer Assisting Umberto Exposure Magic Theory 2
1216 Autumn Study The Root of Growth Creo Exp 11 Secondary Insight Animal Aquam Ignem Herbam
1 216 Winter Study The Root of Growth Creo Exp 11 Secondary Insight Animal Aquam Ignem Herbam

End

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