Tirayr

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Tirayr "the Bold"

Start of the saga

A grizzled veteran of the turb at Al-Arama Tirayr made his name fighting strange beasts found in the hills of Asia Minor twenty years ago. He knows he's a better fighter than any mage, but his habit of telling them this, especially when they are ordering him to fight, has ensured he would never become turb captain there. He's known though as an experienced warrior, and seems willing to work under the orders of Rosboroda.

Saga History

Born 1169, Age (1218) = 49

History within the Saga
Year Season Chronicle Entry Summary Outcomes
1214 Autumn Recruited from Al-Arama
1214 Winter Travelled with the party
1215 Spring Travelled with the party
1215 Summer 1215 Summer Planning Returned to Lesser Armenia with Iulianus
1215 Autumn The return of Iulianus Returned to covenant Seemed aged by journey

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Statistics

Characteristics

Characteristics
Characteristic Description Value Points
Intelligence Int 0 0
Perception Per 0 0
Presence Pre -1 -1
Communication Com -1 -1
Strength Str 0 0
Stamina Sta +1 1
Dexterity Dex +2 3
Quickness Qik +2 3
Total +5
    • Size: 0
    • Age: 45 (45), Height: 165 cm, Weight: 65 kg, Gender: Male
    • Decrepitude: 1 (2)
    • Warping Score: 0 (0)
  • Virtues and Flaws:
    • Covenfolk,
    • Warrior (50/50),
    • Weakness (talking back to magi)
  • Personality Traits:
    • Loyal +3,
    • Cheeky +2,
    • Brave +1
  • Combat:
    • Axe & Shield, Heater: Init: -1, Attack +15, Defense +14, Damage +6
    • Kick: Init: -3, Attack +6, Defense +5, Damage +3
    • Dodge: Init: -2, Attack , Defense +5, Damage
    • Fist: Init: -2, Attack +5, Defense +5, Damage +0
    • Soak: +8
    • Fatigue levels: OK, 0, -1, -3, -5, Unconscious
    • Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20)
  • Abilities:
    • Levant Lore 4 (monsters),
    • Asia Minor Lore 2 (monsters),
    • Awareness 5 (in combat),
    • Bows 5 (Bow, Long),
    • Brawl 3 (Kick),
    • Carouse 3 (with fighting friends),
    • Folk Ken 1 (magi),
    • Great Weapon 5 (pole axe),
    • Guile 2 (getting extra rations),
    • Leadership 3 (in combat),
    • Order of Hermes Lore 3 (grogs),
    • Single Weapon 8 (Shield, Heater),
    • Stealth 3 (when armored),
    • Survival 1 (when in a group),
    • Thrown Weapon 4 (knife)
  • Equipment:
    • Shield, Heater (Init: 0; Atk: 0; Dfn: +3; Str: 0; Cost: Standard);
    • Full Metal Scale Armor (Soak: 8) (Soak: 8; Protection: 7);
    • Pack
    • Encumbrance: 4 (4)
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